Car
Selection Display and Class
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Stuff mainly for frontend display and car
selectability
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BestTime
TRUE
Selectable TRUE
Class 0
Obtain 0
Rating 0
TopEnd
2842.419189
Acc 5.617712
Weight 1.400000
Handling
50.000000
Trans 0
MaxRevs 0.500000
1.
Best Time
This
is a "True" or "False" flag which determines if a
best time can be recorded with the respective car.
2.
Selectable
This
is a "True" or "False" flag which determines if
the car is available for the player to select or not.
3.
Class
This
line uses the respective numbers of "0", "1", or
"2" to tell the game what type of engine your car has,
which can also determine the sound of your car.
0 = Electric Engine -
This engine produces the least power and sounds like your average
battery powered R/C car.
1 = Glow (or Gasoline) Engine -
Produces more power than the Electric engine and sounds like a
weed-whacker.
2 = Special Engine (used by UFO) - This engine
is basically the same as the Glow engine.
4.
Obtain
This
setting determines when the user may be able to use (unlock) the car.
This setting requires the use of the numbers -1 to 4
-1 =
Special requirement - This means the car cannot be unlocked unless
you have typed the "carnival" cheat as your name.
0
= Starting car - This means that the car is available from the start
of the game.
1 = Championship mode - The car will be unlocked
by doing Championship mode in the game.
2 = Time Trials mode -
The car will be unlocked by doing Time Trials mode.
3 =
Practice mode - The car will be unlocked by collecting stars in
Practice mode or Stunts mode.
4 = Single Race mode - The car
is unlocked by doing Single Race mode (stock Re-Volt tracks)
5.
Rating
This
determines the class of your car. It uses the numbers 0 to 4.
0
= Rookie Class - The slowest class with a top speed of 32 mph (51.5
km/h).
1 = Amateur Class - Next class up from Rookie with a
top speed of 35 mph (56.33 km/h)
2 = Advanced - Step up from
Amateur with a top speed of 37 mph (59.55 km/h)
3 = Semi-Pro -
One class up from Advanced with a top speed of 41 mph (65.98 km/h)
4
= Pro - The highest class with a top speed of 43 mph (69.2 km/h)
6.
TopEnd
This
is the display for the car's actual top speed in feet per minute. This
is only for car selection display and will not affect your car.
The
mathematical formula to convert mph into feet per minute is as
follows:
mph
*5280 / 60 = Feet per minute
The
formula from km/h to feet per minute is as follows:
kmh
* 3273.6 / 60 = Feet per minute
If you are not using Re-Volt
1.2, there is no need to adjust this setting. (Re-Volt 1.2 adds a
command line which allows the use of this setting.
7.
Acc
This
is for the car selection display of the acceleration of the car. It
is a reverse scale from 12 to 0. (Maybe representative of time?) 0
represents a very fast acceleration, and 12 represents a slow
acceleration.
If you are not using Re-Volt 1.2, there is no
need to adjust this setting. (Re-Volt 1.2 adds a command line which
allows the use of this setting.
8.
Weight
This
is the actual weight of the car in kilograms (kg), when calculating
your weight for car selection display you should include the weight
of your tires in this section. (Tires are most generally .15 kg in
weight, but not always)
For those who are wondering how much 1
kg is in pounds (lbs), here it is:
1 kg = 2.21 lbs.
If you
are not using Re-Volt 1.2, there is no need to adjust this setting.
(Re-Volt 1.2 adds a command line which allows the use of this
setting.
9.
Handling
This
setting uses number input from 0-100. All stock Re-Volt cars have
been set to 50. As far as we know, this number does nothing. It's not
for car selection display and does not affect your car.
10.
Trans
This
shows the type of transmission your car has (RWD, FWD, or 4WD) for
car selection display. It does not affect your car. It uses a range
from 0 to 2.
0 = Four (or All) wheel Drive
1 = Front
Wheel Drive
2 = Rear Wheel Drive
11.
MaxRevs
This
setting deals with the Tachometer in the lower right-hand corner of
the screen. However, that we know of, it does nothing special.
Table
of Contents
Car
Name
Model
and Bitmap Files
Car Selection Display and Class
Car
Handling and Weapon Offset
Car
Body Details
Tires
and Additional Handling
Car
Springs
Pin
Details
Car
Axle Details
Car
Spinner
Car
Aerial Details
Car
AI Setup
Re-Volt
1.2/RVGL Additional Settings
Misc.
Info