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JUPITER
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  As an experimental first-track made in Blender, 'thought a larger track would be a good choice for practice. I intend to make other planetary tracks in Blender in order to get better at it.

In the meantime, since Jupiter is my favorite planet, this will be my first Blender-oriented track, which was made with Marv's plugin (Jigebren's plugin oddly stopped working.)

Most of the information is in the readme, but I do plan on updating the track at some point. But for now, it is raceable, and had countless testing done on it day in and day out since October.
Use a fast car if you don't want to spend too much time, otherwise use any car.

Let me know if there are more bugs so I can fix 'em upz, yeahz?

Also, if it matters:
https://youtu.be/uakLB7Eni2E

---

12/20/2017
*Small typo in the readme changed.

12/29/2017
*Io scaled down in the background.
*Surface materials (dirt).

2/18/2018
??? (I did not apply this "ghost" update.)

7/10/2018
*Background replaced with rotating background. Objects "Skybox" and "Clouds" are still present, but aren't seen unless you exit the planet.
*Io (cheezeballz) is removed since it's glitching for some players.
*Floaters do not have ENVMAP on them anymore.

AVERAGE GRADE:
  • OVERALL
  • OVERALL
  • GRAPHICS
  • GRAPHICS
  • CHALLENGE
  • CHALLENGE
 
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